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Enough of that booklearning, we need some real
beasties.
First Year - Lesson 3

Acromantula
The Acromantula is a giant spider. It has eight
eyes, thick black hair, a legspan of up to fifteen feet, pincers, and a
poisonous secretion. The pincers produce a clicking sound when the
beast is excited or angry. The Acromantula is also capable of
human speech.
The Acromantula is carnivorous. Being a giant
spider, it also prefers, even needs, large prey to survive. Flies
and mice will not provide the beast with enough food. As with most
spiders, the female is larger than the male, and may lay up to 100 eggs
at a time. These eggs are soft, white, and as large as beach
balls. The eggs hatch after approximately two months.
First sighted in 1794 in the jungles of Borneo, the
Acromantula is usually found in dense, wooded areas. Their webs
are large and dome shaped, kept on the ground. This is because the
number of flying deer in the forests tends to be low, as flying deer
prefer the plains.
The Acromantula is believed to be wizard bred, due to
its ability to speak human tongue. It was probably intended to
guard the wizard's home or possessions.
The Acromantula is a Class XXXXX (5X) beast. You
should attempt to avoid this creature at all costs. While there
are reports of an individual raising one in a box, this is a very rare
instance, and should not be repeated. Should you meet an
Acromantula, you should expect to die. While capable of human
speech, and quite willing to converse for a time, you will qualify as
'large prey' and be considered food. Before dinner conversation
does not spare you from being dinner.
The Acromantula avoids Muggle notice by living in hard
to reach areas, and eating any Muggle who should, in fact, wander into
its area.
Because of the Acromantula's dangerous nature, pictures
of them are hard to obtain. Here are two images, one of an actual
Acromantula, the other a plastic model, which should provide an idea of
the size of the creature.



Ashwinder
The Ashwinder is a thin, pale grey serpent, with glowing
red eyes. It is created when a magical fire is allowed to burn
unchecked for too long. A magical fire is one created by magic, or
one where magical ingredients, such as Floo powder, have been
added. The Ashwinder will rise from the embers of the fire and
slither away into the shadows, leaving an ashy trail.
The Ashwinder has a very short life span, approximately
one hour. During its short life, it seeks a dark and secluded spot
to lay eggs. Once the eggs are lain, the Ashwinder will collapse
into dust. Ashwinder eggs are a brilliant red and give off intense
heat. They will ignite the house within minutes if not
found. If found, they must be frozen with a freezing charm.
Failure to find and freeze them will result in the house being destroyed
by fire.
Frozen Ashwinder eggs have a high value on the
market. One popular use is as an ingredient in Love
Potions.
The Ashwinder is a Class XXX (3X) beast. A skilled
wizard can find and freeze Ashwinder eggs without harm. Some
wizards actually try to breed them, specifically to freeze and sell the
eggs. This must be done with great caution, and preferably in a
stone laboratory. Should you find an Ashwinder, either summon a
teacher immediately, or attempt a freezing charm if you have learned
one. If neither is possible, leave immediately, and watch the fire
from a safe distance.
The Ashwinder avoids Muggle notice by resembling any
number of common snakes. Should a Muggle see one, they merely
think a snake has entered the house. Should the house subsequently
burn to the ground, the Muggle will likely believe the fire was caused
by a problem with the electric wiring.



Flobberworms
Flobberworms. Creatures of excitement, delight,
and endless entertainment. Or not.
Flobberworms live in damp areas, such as ditches.
They are long worms, up to ten inches in length. They are brown
and slimey. The Flobberworm moves little, and it is impossible to
tell one end from the other, unless you are, yourself, a Flobberworm.
It is likely the Flobberworms reproduce as do normal worms, but nobody
has cared to find out.
The Flobberworm's mucus is used as a potion
thickener. Remember this the next time you must drink a
potion. Flobberworms can eat most vegetation, though they seem to
have a preference for lettuce.
Flobberworms are a Class X (1X) beast. They pose
no threat to wizards, unless stepped upon, in which case the wizard is
usually forced to remove Flobberworm slime from between the toes.
Flobberworms avoid Muggle notice the same way they avoid
Wizard notice. They look like worms and don't move much.



First Year - Assignment 3
Direct your answers to your professor at comc@starpaw.com.
Clicking on this link will fill in year and assignment number.
All answers must be in your own words.
Remember, making your answers interesting and/or amusing
may result in bonus points at the end of the term.

1. Describe an Acromantula.
2. What is the Acromantula's Ministry of Magic
rating? Why does it have that rating?
3. Describe an Ashwinder.
4. What is the Ashwinder's Ministry of Magic
rating? Why does it have that rating?
5. Describe a Flobberworm.
6. What is the Flobberworm's Ministry of Magic
rating? Why does it have that rating?
7. You are on a journey, and you spot an
Acromantula. What do you do and why?
8. You look up from your chair at home, and you
spot an Ashwinder. What do you do and why?
9. You are walking along the road and you spot a
Flobberworm. What do you do and why?
10. How do Acromantulas, Ashwinders, and
Flobberworms avoid Muggle Notice?
What is your name and House?

Class dismissed. Get on out of here...an' don't
ferget to wash yer hands!